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GridHacker


4.0 ( 2400 ratings )
Здоровье и фитнес Игры Головоломки Обучающие
Разработчик Niklas Deroueche
бесплатно

GridHacker is a fast moving game explicitly designed to train your working memory. It might not make you smarter but it will keep your brain in shape and your attention grabbed as you rack up ever higher multipliers in search of that elusive top spot on the highscore chart.

While entertaining in itself it actually uses the same strategies as used when training the working memory of stroke patients, elderly with Alzheimers disease as well as children with issues related to working memory. That said, this game wont make you healthy in any sort of way but it might just make your brain able to focus better over time.

Couple this with a retro vector style of graphics (coupled with exploding particles just for fun) and you have yourself something that might just make you more than a little bit addicted. Enjoy the game, we enjoyed making it.

Gridhacker is a game with a retro-feel of the old C64 or Amiga. You steer by tapping in the squares where the information show up in the order designated. Sometimes you should tap in the order of boxes, sometimes in the reverse order, sometimes in the number order or the alphabetical reverse. Please pay attention to the instructions given during the game. You will have to!

You could call this a retrogame, where we invoke nostalgia, but at the same time it is a very modern game with all the design of a modern arcade game.

Gridhacker was produced by the hippie collective Baudelaire’s Horse, consisting of Niklas Derouche and Mikael Pawlo. We are serious about very few things but our games. Derouche and Pawlo started out doing a encryption software called LOLsecurity during the entrepreneurial challenge 24 hour business camp (#24hbc) in Sweden. Using that software you could put encrypted messages in pictures of LOLcats using steganography, hence avoiding having to email encrypted messages thus avoiding creating sociograms. Following a so-called pivot, we decided to instead go for a more casual approach and went on to design games for the iPhone. Some of the games are Gridhacker, Spacerails, Unavoidable and Epitaph.

We do this for fun and enjoyment, our own primarily. If the world at the same time becomes a better place, it was never our intention.